So it has been quite awhile since I posted an update. I have been working on things here and there while working on some of my game projects, but my main focus has been my game projects. I will continue to update Vylocity as I work on my games, but I am not sure when I will return to hardcore Vylocity updates. Perhaps I can squeeze a few updates in here and there when I take small breaks from working on my games, but I will continue to add features and make changes to Vylocity as such things are needed while working on my games.
Over the last few months, while working on my games, I have added new things, fixed bugs, made tweaks and changes, but I did not really document them.
One thing I did document are new functions added to the client to go with the new plane system that lets you get planes and set values of them, which are applied to all diobs on that plane, client.setPlane(pPlane, pVar, pVal) sets the variable pVar to pVal for the plane pPlane and client.getPlane(pPlane) returns the plane itself so that you can work with it however you want, but only on the client-side.
Also did quite a bit of work on the general website. Lots of new styles and layout changes.
This project is still alive, it's just secondary priority while I work on my games. But keep checking in!
Over the last few months, while working on my games, I have added new things, fixed bugs, made tweaks and changes, but I did not really document them.
One thing I did document are new functions added to the client to go with the new plane system that lets you get planes and set values of them, which are applied to all diobs on that plane, client.setPlane(pPlane, pVar, pVal) sets the variable pVar to pVal for the plane pPlane and client.getPlane(pPlane) returns the plane itself so that you can work with it however you want, but only on the client-side.
Also did quite a bit of work on the general website. Lots of new styles and layout changes.
This project is still alive, it's just secondary priority while I work on my games. But keep checking in!
New system calls are being added which could result in a new system akin to what was found in some OSes and even an old game found on BYOND called "Console". It deals with command handling. Meaning in the future, you could create your own commands. :D