What is Vylocity?
Developers are given full access to all aspects of the powerful and flexible Vylocity engine. While the engine provides defaults so you do not have to create your own networking, drawing systems, and so forth, developers have the ability to bypass those systems and create their own. Create as much client-side code as desired, decide how networking will be handled, communicate between multiple servers simultaneously, use the default automated networking, or a mixture of it all! Create new screens with different layers and manually draw anything you wish on the screens or let the engine handle it all for you. Override any function or system and change anything during runtime. Use HTML and CSS for rich and powerful interfaces, integrated right into the game, or use the built-in graphical-based interface systems. And much more!
While the engine, language, and tools are very powerful and flexible, developers interested in creating games as easily as possible can do so by simply using the defaults. You just create the content!
Create and edit maps for your games using the custom map editor.
Create and edit rich interfaces while using the custom interface editor.
Create and edit Vylocity icons while using the custom and feature rich icon editor.
Other tools that Vylocity provides will also help you easily create your game!