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RookieRecources - Logo
Simple setup for displaying a logo before initiating your game. https://www.vylocity.com/ide/VoltageGames/Logo ...
Last post by Voltage Games on Jul 11, 2021
Simple Circle Collision
A rly simple circle collision
Last post by Phat on May 05, 2021
ASTAR Pathfinding
ASTAR Coordinate-based Pathfinding Find efficient paths between two locations in a map. Demo included for walking the path. Documentation included, enjoy. https://www.vylocity.com/ide/Konlet/ASTAR ...
Last post by Konlet on Nov 06, 2020
NoDiag
This demo shows you how to disable diagonal movement when using the built-in movement system https://www.vylocity.com/ide/Veek/NoDiag ...
Last post by Veek on Sep 06, 2020
Autotile Generator (47 tiles)
This tool allows you to import a "RMXP format" PNG and export a 47 tile VYI or PNG for autotiling
Last post by Oleic on Jun 29, 2020
setTranslation
It's setTransition but you can modify any numeric variables. Easing functions included. Enjoy. https://www.vylocity.com/ide/Konlet/setTranslation ...
Last post by Konlet on May 22, 2020
Circle Collision
This tutorial assumes basic knowledge of a programming language and knowledge of basic algebra and geometry. Circles in this algorithm are assumed to be non-rotating.
Last post by Phat on Apr 26, 2020
Auto Tile
This demo shows you how to make use of the autoTile and autoTileBlend features for the map editor https://www.vylocity.com/ide/Veek/AutoTile ...
Last post by Veek on Apr 14, 2020
Car Controller
This library gives you the basic system of a car movement.
Last post by Phat on Apr 01, 2020
Bubble Trouble like tutorial
This library gives you the basic system of a bubble trouble like game. You can make game in minutes!
Last post by Phat on Mar 26, 2020
Touchscreen Support
Easy to use plugin for adding touch screen controls for your game when on a mobile device.
Last post by Pixelcomet on Feb 27, 2020
Parallax
This demonstration uses three layers of varying speeds that updates with the mob's onMove event. For it to work perfectly, the background images would need to be the screen size. If you want to use larger or smaller ones, you'll have to modify the code ...
Last post by Konlet on Feb 22, 2020
Ease Functions
I use these functions all the time for easing values, it uses JS and I made it so their usage is Math.functionName just for personal preference. This does not include ALL ease functions, just the ones that I have had use for. If you're interested in bo ...
Last post by Konlet on Jul 21, 2020
Mario Like plaformer
This library gives you the basic system of a platformer. You can make an action/platform game in minutes!
Last post by Phat on Dec 17, 2019
Map Background
This demo shows how you can use a large background image instead of a bunch of tiles. This is ideal for unique visual maps that are 150x150 (with 32x32 tile size) or less. A map larger than that should probably not use this method. Perhaps an expanded ...
Last post by Veek on Mar 10, 2019
Pixi Filters 1
This demo shows you how to give diobs custom filters (and includes some custom Pixi filters). https://vylocity.com/ide/Vylocity/PixiFilters1/ ...
Last post by Veek on Jan 25, 2019
Read/Write Save 1
This demo shows how you setup loading and saving of basic JSON objects which can be used to store character data on the server's filesystem. https://vylocity.com/ide/Vylocity/ReadWriteSave1/ ...
Last post by Veek on Jul 04, 2018
Packets Demo 1
This demo shows how you setup a system to handle custom packets between the server and clients and call code on the client-side when running a game in multiplayer mode. https://vylocity.com/ide/Vylocity/PacketsDemo1/ ...
Last post by Veek on Jun 30, 2018
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